Canine Good Citizen Test Procedures
The purpose of the
Canine Good Citizen Program is to ensure that our favorite companion, the dog, can be a respected member of the community.
To receive the CGC certificate, dogs take the 10 item Canine Good Citizen Test. Items on the test include:
Item 1: Accepting a friendly stranger
This test demonstrates that the dog will allow a friendly stranger to approach it and speak
to the handler in a natural, everyday situation. The evaluator walks up to the dog and handler and greets the handler in a
friendly manner, ignoring the dog.Test
Item 2: Sitting politely for petting
The evaluator and handler shake hands and exchange pleasantries. The dog must show
no sign of resentment or shyness, and must not break position or try to go to the evaluator.
This test demonstrates that the dog will allow a friendly stranger to touch it while it is
out with its handler. With the dog sitting at the handler's side, to begin the exercise, the evaluator pets the dog on the
head and body. The handler may talk to his or her dog throughout the exercise. The dog may stand in place as it is petted.
The dog must not show shyness or resentment. Test Item 3: Appearance and grooming
This practical test demonstrates that the dog will welcome being groomed and examined and
will permit someone, such as a veterinarian, groomer or friend of the owner, to do so. It also demonstrates the owner's care,
concern and sense of responsibility.Test
Item 4: Out for a walk (walking on a loose lead)
The evaluator inspects the dog to determine if it is clean and groomed. The dog
must appear to be in healthy condition (i.e., proper weight, clean, healthy and alert). The handler should supply the comb
or brush commonly used on the dog. The evaluator then softly combs or brushes the dog, and in a natural manner, lightly examines
the ears and gently picks up each front foot.
It is not necessary for the dog to hold a specific position during the
examination, and the handler may talk to the dog, praise it and give encouragement throughout.
This test demonstrates that the handler is in control of the dog. The dog may be on either
side of the handler. The dog's position should leave no doubt that the dog is attentive to the handler and is responding to
the handler's movements and changes of direction. The dog need not be perfectly aligned with the handler and need not sit
when the handler stops.Test Item 5: Walking
through a crowd
The evaluator may use a pre-plotted course or may direct the handler/dog team by issuing instructions
or commands. In either case, there should be a right turn, left turn, and an about turn with at least one stop in between
and another at the end. The handler may talk to the dog along the way, praise the dog, or give commands in a normal tone of
voice. The handler may sit the dog at the halts if desired.
This test demonstrates that the dog can move about politely in pedestrian traffic and is under
control in public places. The dog and handler walk around and pass close to several people (at least three). The dog may show
some interest in the strangers but should continue to walk with the handler, without evidence of over-exuberance, shyness
or resentment. The handler may talk to the dog and encourage or praise the dog throughout the test. The dog should not jump
on people in the crowd or strain on the leash. Test Item 6: Sit and down on command
- staying in place
This test demonstrates that the dog has training, will respond to the handler's commands to
sit and down and will remain in the place commanded by the handler (sit or down position, whichever the handler prefers).Test
Item 7: Coming when called
to this test, the dog's leash is replaced with a line 20 feet long. The handler may take a reasonable amount of time and use
more than one command to get the dog to sit and then down. The evaluator must determine if the dog has responded to the handler's
commands. The handler may not force the dog into position but may touch the dog to offer gentle guidance.
by the evaluator, the handler tells the dog to stay and walks forward the length of the line, turns and returns to the dog
at a natural pace. The dog must remain in the place in which it was left (it may change position) until the evaluator instructs
the handler to release the dog. The dog may be released from the front or the side.
This test demonstrates that the dog will come when called by the handler. The handler will
walk 10 feet from the dog, turn to face the dog, and call the dog. The handler may use encouragement to get the dog to come.
Handlers may choose to tell dogs to "stay" or "wait" or they may simply walk away, giving no instructions to the dog. Test Item 8: Reaction to another dog
This test demonstrates that the dog can behave politely around other dogs. Two handlers and
their dogs approach each other from a distance of 20 to 30 feet, stop, shake hands and exchange pleasantries, and continue
on for about 10 feet. The dogs should show no more than casual interest in each other. Neither dog should go to the other
dog or its handler. Test Item 9: Reaction to distraction
This test demonstrates that the dog is confident at all times when faced with common distracting
situations. The evaluator will select and present two distractions. Examples of distractions include dropping a chair, rolling
a crate dolly past the dog, having a jogger run in front of the dog, or dropping a crutch or cane.Test
Item 10: Supervised separation
The dog may express
natural interest and curiosity and/or may appear slightly startled but should not panic, try to run away, show aggressiveness,
or bark. The handler may talk to the dog and encourage or praise it throughout the exercise.
This test demonstrates that a dog can be left with a trusted person, if necessary, and will
maintain training and good manners. Evaluators are encouraged to say something like, "Would you like me to watch your dog?"
and then take hold of the dog's leash. The owner will go out of sight for three minutes. The dog does not have to stay in
position but should not continually bark, whine, or pace unnecessarily, or show anything stronger than mild agitation or nervousness.
All tests must be performed on leash. Dogs should wear well-fitting
buckle or slip collars made of leather, fabric, or chain. Special training collars such as pinch collars, head halters, etc.
are not permitted in the CGC test. We recognize that special training collars may be very useful tools for beginning dog trainers,
however, we feel that dogs are ready to take the CGC test at the point at which they are transitioned to regular collars.
evaluator supplies a 20-foot lead for the test. The owner/handler should bring written proof of rabies vaccines and the dog's
brush or comb to the test.
Owners/handlers may use praise and encouragement throughout
the test. The owner may pet the dog between exercises. Food and treats are not permitted during testing, nor is the use of
toys, squeaky toys, etc. to get the dog to do something. We recognize that food and toys may provide valuable reinforcement
or encouragement during the training process but these items should not be used during the test.
Failures - Dismissals
dog that eliminates during testing must be marked failed. The only exception to this rule is that elimination is allowable
in test Item 10, but only when test Item 10 is held outdoors.
Any dog that growls, snaps, bites, attacks, or attempts
to attack a person or another dog is not a good citizen and must be dismissed from the test.
IRON DOG 2004 Rule
As of February 1, 2004
1) Altered Dogs may
now compete in Irondog.
2) Irondog competitions
are now open to all breeds.
3) There is a $20.00
charge to compete in an Irondog or to trial for a GDT.
4) All Irondog events must
5) An Irondog Judge
has the authority to dismiss any competitor for unsportsmanlike conduct or for arguing with the Judge. The Judge also has
the right to dismiss any dog he or she feels is sick or injured.
6) The Hardest Hitting
Event was previously adding 1/2 point for an out. The amount has been raised to 1 point. The dog must out on one command and
not re-bite the sleeve. The distance will be approximately 45 feet. Follow the Judge's instructions.
Your dog must have a recognized protection sport title or K9 certification
to participate in an Irondog Triathlon or Pentathlon. If it does not have a recognized sport title you may qualify for the
Triathlon/Pentathlon by passing a test administered by Irondog called the Guard Dog Temperament Test (GDT).
Irondog ranking system
GDT – Guard Dog Temperament. This title allows your dog to participate in the
Triathlon or Pentathlon if you do not already have a recognized sport protection title.
IDT3 – Irondog
Triathlon completion. This title means your dog has completed an Irondog Triathlon.
IDT5 – Irondog
Pentathlon completion. This title means your dog has completed an Irondog Pentathlon.
Your dog is considered a ranked Irondog if it finishes
first, second or third in a trial consisting of six or more dogs. The ranking system is designed to help make breed selections.
Ranked IDT3 and ranked IDT5 are different titles than non-ranked IDT3 or non-ranked IDT5.
Requirements for the Guard Dog Temperment Test (GDT):
Test. The test begins with the dog in a controlled stay command at the handler’s side. On the judge’s
signal, the dog will then heel ten paces at the handler’s side and come to a halt. The leash must be loose at all times.
The dog will have to stay in one spot on command while the handler drops the leash and walks ten paces away. The dog must
then do a recall on command. Next, the dog will have to meet the first of two friendly strangers and not show aggression or
shyness. Ideally the first stranger will be an Irondog judge, assuming the dog does not know the judge. The handler will shake
hands with the stranger and exchange brief words. After asking permission, the stranger will stare into the dog’s eyes
for less than two seconds and pet the dog on the shoulder or flank. We are looking for good-natured dogs that are not shy
or sharp. The dog must enjoy being petted by the stranger. It must display tail wagging pleasure or exhibit other body language
to show that he is at ease and happy to meet this new person. The Irondog judge will then pick a second friendly stranger
from the crowd that is physically dissimilar to the judge. The entire "Meeting a Friendly Stranger" test will be repeated
a second time with this other person. The dog must meet the same criteria for both friendly strangers.
test. On a separate field (or a different place on the original field), in the open, the dog will do a few appraisal
bites using either a sleeve or suit. The purpose of the appraisal bite is to avoid chasing dogs off the field during the attack
on handler bite that follows. The dog must take at least two moderate stick hits in the appraisal bite. The stick will be
a standard padded baton. The dog must also face a noisy stick threat in the appraisal bite. If the judge feels the dog’s
appraisal bite was satisfactory, then it is eligible to do the next bite, which is an attack on handler out of a blind that
fully conceals the decoy. The blind should ideally be an unexpected object like a tree, car or outhouse. The dog must not
see the decoy enter the blind. The dog and handler will move (at the judge’s signal) toward the blind. On judge’s
signal, the decoy will spring from behind the barrier, attack the approaching handler and drive the dog for roughly 3 seconds
after the bite. The decoy will administer two or more stick threats with an unexpected object like a small tree branch covered
in dry leaves, a bamboo clatter stick, a plastic jug partially filled with rocks or a starter’s pistol. The dog must
engage the attacking decoy courageously and withstand the drive/stick threat. If the dog comes off the bite for a reason other
than lack of courage the judge will instruct the decoy to continue driving and administering stick threats until it is obvious
the dog can withstand the pressure courageously. After the drive the decoy will lock up. The handler will then give an out
command without touching the dog but he may stand anywhere he wants. The handler has three tries to out his dog. As soon as
the dog disengages the handler may pick the dog up and drag or heel him away. If the dog does not fully re-engage between
the time when he lets go of the decoy and is picked up, then he has outed successfully and passes the test.
Your dog will be scored on three events for a 50 yard Sprint Race, Hardest
Hitting, Weight Pull,
Your dog will be scored
on these three events for the Triathlon, but there is a menu of four events to chose from: 50 yard Sprint Race, Hardest Hitting,
Weight Pull, and 12-mile Endurance Test. The 12-mile Endurance Test is optional for the Pentathlon and the Triathlon. If you
enter and finish all six events in the Pentathlon and all four events in the Triathlon we will throw out your lowest score
among the mandatory events and replace it with the ten points you earned by completing the optional 12-mileEndurance Test,
with this exception: we will not throw out your score in Hardest Hitting. Each event is worth ten points if you take first
place, nine points if you take second place and so forth. All the scores are added together and the highest score wins. Endurance
Test is worth ten points if your dog runs it in the allotted time and zero points if he does not. If there is a tie score
the Hardest Hitting event will be a tiebreaker. The order that dogs will run the events in will be determined by drawing names
from a hat during the handler’s meeting or some other random selection process. Dogs must be crated near the field when
not competing. Dogs must not be given corrections. Events are run back to back in rapid succession. If a handler and dog are
not ready when their turn is up they will be ejected from the trial. An assistant judge will make sure there is a dog on deck
at all times to expedite the trial. Contestants must provide their own tug toy with snaps and their own weight pull harness.
Each dog must have two handlers.
Dogs will run against a stopwatch, one at a time, on a straight 50-yard course. One handler will hold
the dog at the start line and the second handler will bait the dog past the finish line. The stopwatch starts when an assistant
judge near the start line fires a starter’s pistol after yelling, "On your mark, get set," BANG! If no starter’s
pistol is available the assistant judge will yell, "On your mark, get set, GO!" and throw his raised arm down after saying
the word, "GO." The stopwatch will start on the word, "GO" and the assistant judge’s arm signal. The assistant judge
will watch the handler on the start line and disqualify him if he releases the dog before the gun or before the word, "GO."
The handler on the starting line must throw his hands fully overhead as he releases the dog. Bait may be protection equipment
or nonliving food.
Decoy may wear either a suit or a sleeve depending on the dog’s training. Each dog will be given
a warm up bite from a short distance and then the competition bite will be done from a longer distance of at least 15 yards.
Each dog will start from the same spot, which must be marked. The decoy will hide behind a blind (ideally an unexpected barrier
as in the GDT). The dog must be blocked so it does not see the decoy hiding. On the judge’s signal the decoy will run
out of the blind, across the field, perpendicular to the dog and suddenly charge toward him at a designated spot, making an
"L" pattern. The dog is released as the decoy starts his charge into the dog. The decoy will continue charging with a raised
stick (either a clatter stick or padded baton) until impact. The decoy may shout, scream or use any traditional method to
pressure the dog. The judge has the option of including gunfire in the Hardest Hitting bite. In this case the decoy would
not carry a stick, but a starter’s pistol and would fire one time immediately before impact. After impact the decoy
will drive the dog very briefly, then lockup. The drive must include at least one stick threat with the padded baton or clatter
stick if the decoy did not use gunfire. The dog must stick to his bite during the brief drive to complete this event. Dogs
will be judged on impact, how hard they hit the decoy, i.e. how much pain they were able to inflict through the equipment.
After each bite the decoy will give the judge a number from one to ten, ten being the greatest impact, to rank the dogs. Contestants
may attempt to out their dog after the decoy locks up. A successful out adds 1 point to the HH score. A successful out is
defined as the dog not fully re-engaging and not leaving the protection field before the handler picks him up, i.e., the dog
must be under control until it is picked up. Only one out command is allowed; it must come from the dog’s handler. The
handler must be standing at the marked start point when he gives the out command. The dog has three seconds to obey the out
command. After the dog outs the handler may run to the dog to pick it up.
May be done with a sled, a cart or a rail system. Each dog is given 5 turns in a row with the cart
or sled. There is a 60-second time limit for each of the 5 pulls. One foul or tangle is allowed per pull. Baiting is allowed
with nonliving food or protection equipment. Handler may stand anywhere on the pull track but may not touch the dog. Leashes
are not allowed. In the event of a tie, the fastest pull wins. There is a minimum permissible increment of 25 pounds for a
sled and 250 pounds for a cart. The judge may increase the minimum increment within reason, but he may not decrease it. Handlers
will tell the judge and his assistants how much weight to put on the sled or cart for each pull, but must abide by the minimum
increment standard. The weight added to the sled or cart must go from lighter to heavier. Each turn the dog takes with the
sled or cart must be heavier than the previous turn. Increases in weight must either be in 25-pound increments or multiples
of 25 for a sled. For a cart the increments must be 250-pound or multiples of 250. There are no weight classes.
PROTECTION TOURNAMENT SCENERIOS
1) ATTACK OUT OF BLIND
Dog is to be heeled across field
At approximately 50 feet from blind helper leaves blind.
At appoximately 20 feet from dog and handler the decoy will charge
Helper drives dog approximately 10 feet
Then helper will remain still and the dog must out.
The dog gets 3 chances to out or exercise is terminated.
2) PURSE SNATCHING
Dog is heeled on field
Decoy approaches from behind on the right side
Decoy snatches article and runs forward
When decoy is 10 feet away .....the handler sends dog
Once the dog is in motion the decoy will throw the article
The dog must continue on decoy and not be distracted by the article
3) ATTACK OVER OBSTACLE
Handler posts up 10 feet from obstacle
Decoy stimulates dog from other side of obstacle
Handler sends dog over obstacle at decoy
handler gets 3 chances to out dog
4) DOWN AND OUT DURING
Handler posts up
Decoy agitates the dog and backs up
Handler sends the dogs at the decoy
Handler verbally downs the dog within 10 feet of decoy
The handler must recall the dog and heel the dog off field
Any bite in this portion will result in zero points